Triangles: 120.5k
Vertices: 60.9k
More model informationSketchfab Weekly Challenge Week 14: Bug
This ring was modeled and UV-Mapped in Blender and textured in Substance Painter.
The ornaments were the trickiest part. I wasn’t sure whether I should model, sculpt or paint them on a normal map. I decided to model them to get the best result in case of using Ambient Occlusion to get the dirt in the inner parts of the ornament.
CC AttributionCreative Commons Attribution
Nov 3rd 2022
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