Triangles: 610.5k
Vertices: 619.6k
More model informationThis is a mechanical model, remade from the game Dishonored 2. It’s a creepy mix between a robot and a human face, aiming to hit the uncanny valley.
This model was made almost exclusively in Blender, I only used Substance Painter for the control box at the back. This is why the textures you can see on this render aren’t included in the 3D view here, they were made procedurally in Blender.
Also, I just love the new SSS feature, just look at the shadows that are being casted on the inside of the head and through the skull ! Amazing shader.
2 comments