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StoneMan 3D Model
Quick little photogrammetry session with the “stoneman” in my front yard! “Retopologized” using the reduce feature in Maya. The texture was reprojected back onto the lower-res mesh from the original photoscan with Agisoft Photoscan. This upload itself has no UVs, however, I’d later to go on to make UVs so I could play around with it more in Substance Painter. You can see more of my work on my website, evanricard.com! Feel free to download the model too!