Triangles: 46.5k
Vertices: 32.1k
More model informationAn example map for a mobile strategy game that was designed and generated through code in Unity. The trees were modeled in Sketchup and UV mapped in blender.
In Unity the water is using a shader that looks like this: https://cdna.artstation.com/p/assets/images/images/012/525/262/original/tobias-rheindorf-water.gif
Aug 25th 2018
1 comment
Hey, what game was this used in? I'd love to check it out!! :)