Triangles: 46.5k
Vertices: 32.1k
More model informationAn example map for a mobile strategy game that was designed and generated through code in Unity. The trees were modeled in Sketchup and UV mapped in blender.
In Unity the water is using a shader that looks like this: https://cdna.artstation.com/p/assets/images/images/012/525/262/original/tobias-rheindorf-water.gif
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