Triangles: 68.5k
Vertices: 60.7k
More model informationDesing by FHD - Feng Zhu Desing. Second update of this project I’m doing in my spare time. Main focus is to keep as low poly as possible. I’ve finished base modeling phase, and I’m heading to poly optimization phase and UV Mapping ( I know, I should have done it along the way, but since models are so simple I decided to do it at the end). . Modeled in #Blender
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