An attempt at bringing the painting into 3d.
So I think that what went wrong here is that I was too confident, I did not project the image until I was done sculpting. Also, I originally sculpted the matches on the floor too, which made it more difficult to spot the problem. I think that viewing from above, the matches that are flat on the ground should have had the right proportions. I use a fov of 50 in 3d-Coat, I am going to try with 75 to see if it helps.
What would really help would be having a real time projector inside the scene in 3d-Coat. I don’t know if there is a sculpting software that has that, but anyway, it is in 3d-Coat that I would like to have the feature.
Quick test with 75 fov seems to give better proportions So, I guess I will have to redo this one eventually.
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