Triangles: 2M
Vertices: 1M
More model informationhttps://www.artstation.com/artwork/04lWvy height made in 3dcoat, made tile better in affinity ph, brought into mixer to create materials look, blender models made and animated for show using subdivision then displacement then smooth, then decimation, then autosmooth or harden normals whichever looked better. since this one i have decided to move my texturing to 3dcoat pbr painting in paint room once baked onto a plane object then export textures from there. way better performance than quixel. i love quixel but its perf is not the best for painting details etc. in coat i can do that with good frame rates.
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May 7th 2023
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