Triangles: 6k
Vertices: 3.3k
More model informationAn artillery cannon that I’ve made for my exercise in my 3rd Game Art cursus at ISART Digital. We used ZBrush for sculpting the high poly, Maya for retopologizing, and Substance Painter for the texturing.
- Total of tris : 6038
- Tris for the canon : 4470
- Tris for the props and base : 1568
For being honest, this is the first time that I feel pretty satisfied about a 3D work, and I can feel that I’ve increased my level over this year !!! And I’ll keep working hard to get better and better !!!
Oct 6th 2025
Comments