Triangles: 64k
Vertices: 33.9k
More model informationThis is not fully finished and I might do some changes and pose the character properly in the near future. I’m also new to sss and anisotropic filterring, so things are very experimental at the moment. I plan on tweaking a lot of the textures later; I didn’t get to spend as much time on texturing as I would’ve liked to. Thanks for reading, have a good day!
Programs used: zbrush, maya, substance painter, marmoset
CC AttributionCreative Commons Attribution
Jun 2nd 2023
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