Stylized magic skulls with cracks, chips, dirt, aging effect, resting on a stone slab with moss and snow.
The model consists of 2 materials and is divided into two meshes: Scull and Stone!
The low poly 3D model is ready for use in game engines, the model can also be used in various other purposes and scenes.
The model is not triangulated, the maps were rendered and baked in Marmoset Toolbag 4, the preview shows the maximum mesh of the model, the texturing was done in Substance Painter.
PBR textures created at 2048x2048 have the following maps: Normal, Roughness, BaseColor, Metallic and Opacity.
Exported from Blender 3.0.1 format to formats: FBX, OBJ, PLY, STL!
Objects 2
Vertices 38,324
Ribs 76,596
Facets 38,302
Triangles 76,588
If you need correction, write!
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