Triangles: 558k
Vertices: 280.9k
More model informationRealistic Supermarine Spitfire Blender 3d model, rigged and texture baked.
Watch the Product Trailer Video: https://youtu.be/6CbtEGxNESw
The model has been mechanically rigged, using blender’s object parenting, transform locks, and object constraints. The model is not rigged with any bones.
The product comes with two versions. One version is the original model, with the non-baked materials. The second version is the model with all of the textures baked to maps.
The textures have been baked to jpg image texture maps. Most of the textures are 4K resolution maps, but some of the smaller objects use 2K and 1K Maps. Each object has its own texture maps.
Product Contents:
- Spitfire Blender File (Non-Bake)
- HDRI Lighting File
- 3 Leather Texture Maps
- Cockpit Texture
- 2 Logo Images
- Metal Roughness Map
- 6 Texture Painted Bump Maps
- Final Renders
- Product Images
- Spitfire Blender File (Baked Textures)
- Baked Diffuse, Normal, Metallic and Roughness Maps
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1 comment
A couple of comments about the shape of the model if you want to make it more realistic. I have never seen a Spitfire version with a blunt squarish nose, same for the propeller blades. The exhaust stacks should be no more than 6 per side for the V-12 engines. The canopy section looks too wide, the wing bulges are too long and narrow, they should be wider and shorter just to clear the 20mm cannon round magazine.