This is a real-time, game-ready model of the iconic SureFire Scout tactical flashlight. The asset was created as part of my hard-surface practice and optimized for use in modern game engines such as Unreal Engine 5 and Unity HDRP.
The high-poly was modeled and detailed in Blender, baked onto a clean low-poly mesh, and textured using a full PBR workflow (Substance Painter → Marmoset Toolbag). All renders and the turntable here are displayed using Sketchfab’s real-time PBR renderer.
• Technical Details
Tris count: 12,146 Texture sets: 1× 4K Maps: Albedo, Roughness, Metallic, Normal (DirectX/OpenGL), Ambient Occlusion Workflow: Metallic/Roughness Low Poly: Blender High Poly: Blender Bake: Marmoset Toolbag Texture: Substance Painter Engine Test: Unreal Engine 5
• Features
Clean and optimized topology High-quality normal map bake Custom brushed aluminium material Realistic micro-detail (knurling, roughness breakup, subtle wear) Accurate proportions based on real reference
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