Triangles: 142k
Vertices: 71k
More model informationWork done with the Art Concept of Illustrator Steven Belledin, where I developed the character of the art of the game Magic The Gathering in 3D PBR, this project was made based on the softwares, Zbrush, Maya, Blender, Substance Painter, and marmoset Toolbag. Comments and suggestions are welcome.
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