“Swift Justice” fighter jet. Ido Yehimovitz. “Furry-Warfare” series. Tried to meet the technical requirements for mobile application 2500-3000 vertexes. The whole model should be baked in one texture.
I did an procedural imitation “handpaint texturing” in Substance Designer, Substance Painter. Baking light in Maya and Substance Painter. Compos maps in Substance Designer. The render is done in the marmoset. All light sources are off in marmoset. Used baked light in the texture.
This model based on the concept by Ido Yehimovitz Art Director // Character Designer // Game Artist // Toy Collector /Tel Aviv, Israel https://www.behance.net/gallery/31523027/Furry-Warfare https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/698d9731523027.56547f1cb69ef.jpg
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