Triangles: 3.9k
Vertices: 2k
More model informationI used Autodesk Maya for modeling, the stools have 1328 tris each and the table has 1074 tris. For texure maping I used UVLayout and created normal and ambient occlusion using Xnormals. Texture density for amb occl is 1024 pixals per unit and normal map is 512 pixals per unit
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