Triangles: 12.2k
Vertices: 6.4k
More model information3D Model of a Table Fan *IMPORTANT- 1. When the “GLOSSINESS Texture Map” if attached to a “ROUGHNESS shader”. Be sure to “INVERT” the “Texture Map” to ensure correct results.
*Technical Details- Polygons: 12,214 Vertices: 6,359
Texture Map Resolution = 2048 x 2048
DIFFUSE METALNESS ROUGHNESS NORMALS
*Tip- The Model is intended to get “Highest Possible Quality” with 4K Textures. However, In real-time applications like “Unreal” or “Unity”......Use Texture Maps of the Resolution of 4096 x 4096 only if it fits your requirements.
Now available on
Get it on Fab
Comments