Triangles: 163.7k
Vertices: 81.9k
More model informationTable vise. The model is already subdivided but down bellow in the image you can see the topology before the subdivision.
-2K texture
-1 material
-4 UDIMs
-No pluggins
-OBJ and FBX
-Maps included: basecolor, height, normal, roughness, metallic.
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