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My Organic character for a University Assignment in year 2. All assets were created and animated by me.
The Character is called Taqa, he is a hunter looking for his prey to give at the shrine to his gods of the sky.
Character and weapon are a total of 33,494 tri’s, my max budget was 40,000. Their UVs are combined in a single 4K texture for each material. The character was sculpted in Zbrush, retopologised in 3d coat, rigged / animated in Blender and Textured with substance with refinements done in photoshop.
The weapon was modelled in Blender and merged into one in zbrush and textured in substance as well.
Grass and ground have their own 2k textures each. Grass was made in 3ds in the previous assignment along with the fern. Both had their texture resolution increased. Ground was made using Quinxel Mixer.
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