Triangles: 72
Vertices: 66
More model informationThis was created as an assignment in texturing.
Programs used:
Maya - Highpoly Models used for baking the road and door.
Substance Designer - Baking the maps for the road and door.
Substance Painter - Painting the textures of the road and door.
Photoshop - Generating the maps for the walls and floors textures using photos.
CrazyBump - Generating the Normal maps for the walls and floors
Created by: Maximilian Bergström Maximilian.Bergstrom@studerande.TheGameAssembly.se
Created for the texturing course at The Game Assembly
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