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My entry to the January Low Poly Game Level challenge.
Surrounded by ruins and secrets of old, the Forgotten Sands is an open-ended level with focus on exploration.
The scene uses Sketchfab’s lighting, post-fx and raw materials to achieve the visuals. No texture maps or vertex shading were used. The idea is to show what Sketchfab’s engine can achieve by itself.
I hope you like it :)
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