Triangles: 69.6k
Vertices: 34.6k
More model informationCreated this character based on some concept art i made. (link here: https://www.instagram.com/p/Bol1xyclkHg/?utm_source=ig_web_copy_link) It’s base was done in 3DS Max then ported to Zbrush for the details and then to Maya for the retopologizing. Texturing was done in Substance Painter.
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