Triangles: 310.2k
Vertices: 156k
More model information- Test work to improve the skill
- Blender + Substance Painter
- There is Rig, but it is not configured to use IK, so in fact it is missing.
- The textures are baked for one model for optimization, but this is a MiddlePoly with a big stretch, because at some point I became too lazy to optimize to LowPoly. And there was a plan.
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