Triangles: 26.8k
Vertices: 14.4k
More model informationHere is another Game Art project. In my third year at Howest DAE, I am taking on extra courses from other majors as specialisation. I decided to join Game Art to learn more about the art pipelines in independent game companies, thus expanding my knowledge and skill set. I had a lot of fun creating this project and pushed my artistic limits.
This was my workflow: · Low-poly and mid-poly modeling in Blender · Baking and texturing in Adobe Substance Painter · Rigging and animation in Blender
Jan 16th 2024
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