Triangles: 103.6k
Vertices: 51.9k
More model informationModeled this as an example for my students but decided to redo the textures using Substance Painter. Only just started using it so this is a little sloppy. Maybe I’ll try it again once I’ve got a better idea for how it works.
I’m looking into tutoring on Wyzant, so if you’re interested in learning hard surface modeling with Maya look me up here: https://www.wyzant.com/refer/tutor/89634011?utm_source=TREF&utm_campaign=GI&utm_content=TProfile&utm_medium=link You will need acess to the software as I teach online. You can get a free, 30 day trial of Maya from Autodesk or if you’re a student you can apply for a student account and get access to a free copy. Indipendant artists can also get an indie lisence for a much cheaper rate.
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