Eleventh Planet is a site-specific interactive Augmented Reality (AR) artwork. Internship in Eleventh Planet. https://eleventhplanet.au/about/ https://www.joannemott.com/eleventh-planet The pipeline study: Scan prop to derive a 3D model > Retopologise a copy of the 3D model > Do perfect, maximised UVs for retopologised (low poly) model > bake off textures from the high poly model (the original scan) onto the low poly model (diffuse and normals) > touch up/clean up diffuse pass and normals extracted from the high poly model (Photoshop or Substance painter or whatever platform you prefer) > export your model (with perfect UVs) to FBX > test performance of the FBX and import PBR shader into Unity or just use your diffuse and normal maps to reconstruct the material, so that we can preview it in Unity.
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