Triangles: 21.3k
Vertices: 10.7k
More model informationAssignment: HDS Creating a prop for a AAA game. Motive: The assignment was to learn how to sculpt in zbrush , Understanding the Zbrush-3dsmax-Game Engine pipeline. Texture Res: 2048 Triangle Count: 21,300 Time: 25 hrs Software Used: 3ds max,Zbrush,Photoshop,Xnormals
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