Triangles: 197.6k
Vertices: 105.8k
More model information20 turret variations for your modeling needs, suitable esp. as midground or background elements.
- Tris and quads topology, not subdiv ready
- UV mapped, non-overlapping, PBR textures (textures with no decals available in additional file)
- Empty/null object at base for easy turret positioning (except .obj)
- Barrel, Gunhouse and Base are separate objects to facilitate rotation of turret (no armatures however)
- BONUS : kitbash examples
Note : due to origin point reset, .OBJ format will have incorrect origin on the parts and as such this format will only suitable as static models (no part rotation)
Feel free to use in private and commercial works, however reselling of assets is not allowed.
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