Triangles: 50k
Vertices: 27.3k
More model informationGameready character model of the famous Uruk-Hai Lurtz from the Fellowship of the ring. Highpoly made in Zbrush. Lowpoly mesh made in 3dcoat and 3dsMax. Textured and baked in Substance painter 2 and some clean up in Photoshop.
First time I did a full game character pipeline. I had lots of fun working on it
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