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Triangles: 17.1k
Vertices: 8.8k
More model informationThis model started as modeling exercise but evolved to full model. Modeling the weapon took three hours and the scope took maybe one hour. I used again substance painters auto uv mapper and i think i did okay job if you are using substance painter and dont do handpaiting.
CC AttributionCreative Commons Attribution
Jan 2nd 2020
2 comments
How do I separate the scope, bolt, and mag in blender?
Good model, thanks for sharing..