Triangles: 19k
Vertices: 9.5k
More model informationA roman bust of Emperor Vespacian for a project I’m currently working on.
Zbrush was used for the hipoly work. I used Zremesher to retopoligize the mesh quickly, and although it’s mostly decent, the poly count is a little high. Currently the model is at 9502 polys or 19,004 tris, and is using 4K maps. It was at 2K, but I decided that the amount of detail was in fact worth it for this piece.
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