Triangles: 12.4k
Vertices: 6.8k
More model informationI wanted to enhance my Zbrush skills with this project. I am quite happy with the result. I learned a lot on what I should do in Zbrush, and what could be done in Substance. Still so much to learn though. The model itself is about 6K tris, rendered on a 4K texture set. Base mesh modelled in 3DS Max. Details sculpted in Zbrush. Downbaked in Substance Designer and textured in Substance Painter. Any C&C more than welcome. Hope you enjoy.
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