Triangles: 7k
Vertices: 3.7k
More model informationThis is my practice low-poly model I’ve spent about 25hours on this scope. low\high poly modelling, UV and Bake - Maya Texturing - Substance Painter Render - Marmoset Tris: 7k 4096 PBR Texture 512 - for the glass and dot (for renders)
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