Triangles: 5k
Vertices: 2.6k
More model informationThis is inspired by a wharehouse I saw in the game Quantam Break. Modelled in Maya, Textured in substance painter. I still have a hard time figuring out rendering, you can check more on my artstation. Leave any sugggestion or feedback on how and where can I improve.
My artstation - https://www.artstation.com/atsman
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