Triangles: 7k
Vertices: 3.8k
More model informationBased on the work of Steven Janes, I made my version adapted to the Warhammer 40K – Darktide universe.
Modeling on Maya – low poly and high poly version Texture on Substance Painter – Backing maps and painting
4K textures: basecolor – emissive – metalness – roughness – normalmap
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