Triangles: 2.3k
Vertices: 1.1k
More model informationThis was made for SGD 242 ISpy Photogrammetry Project.
As part of our project, we needed to make filler assets to use up negitive space in our game scene. I had made a light bulb, a bolt, a nut, a nail, and a button. These assets were digitially modeled and unwrapped in Blender, then textured in substance painter.
Dec 16th 2025
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