William Wallace.
Metallic Based PBR Workflow 16-Bit PNG RGBA 4K Tex Maps : Base Color / Roughness / Metallic / Ao / Specular / Normal / SSS / Opacity.
The model was sculpted and retopologized in Blender. Texture Maps were baked and painted in Substance P. / Blender and PS
No subdivisons
‘’A’’ pose is available.
File format: .blend / .fbx / .obj / .dae
9 Materials - 9 UV maps: TORSO / ARMS / PLAID / LEGS / SWORD / HEAD / DENTAL / EYES / HAIR. (I split and increased some material for sketchfab version.)
Overall Tris count : 120,000
*Sword: 5,876 Tris
*Costume: 42,302 Tris
*Head: 12,162 Tris
*Legs and arms : 12,290 Tris
*Eyes: 3,008 Tris
*Tearlines: 540 Tris
*Teeth and tongue: 2,808 Tris
*Hair (of head part): 15,610 Tris
*Brows: 1,537 Tris
*Eyelashes: 1,184 Tris
*Leg and arm hair: 22,683 Tris
Head part has got two kind of texture maps : With war paint and without war paint.
*Discord: taygun4994
*Artstation: https://www.artstation.com/taygun
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