Triangles: 78.4k
Vertices: 42.8k
More model informationThings I still have planned to model before I dive deeper into texturing:
- Road signs blocking the ominous tunnel
- Light poles
- The train
- Foliage (Bushes, trees on the cliff side, overgrown everywhere)
- Damage, like where the fallen rock breaks the fence
- Fuse box and further improve the electrical setup for everything to make sense (or at least appear to)
- Beehive under roof
- Figure out how to make the broken window work better
- Maybe some more objects on the main road to make it less empty
- Crows
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