Triangles: 2.4k
Vertices: 1.2k
More model informationAnother work of mine, made it last year when was learning modeling in Maya, but the topology was a mess, so I make it the retopology on 3DS Max, High Poly details on ZBrush and texturing in Substance Painter.
I know I could improve more this object (Sadly most of reference images was not too good quality and exists other versions from this medallion), but I eager to begin my study with characters anatomy, maybe in a future I go back to this piece or try to do a new one.
Anyway, I love the witcher series and hope one day work for CD Projekt :)
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