Set of door models initially created for a personal project. Textures are atlased, with painted and polished wood versions having their own sets. Frame models take from the existing materials to retain stylistic consistency as well as saving on draw calls. Also includes modular knobs/handles and plates.
The dimensions of the various modules were designed with modularity in mind. I wanted to be able to slot any door to any frame and any handle onto any door in order to improve efficiency. Additionally in my own Unity implementation, the seperation between the door handles and the plates allow animation using transforms.
Modelled using Blender, textured in Substance Painter, with additional processing in Substance Designer and Photoshop.
On purchase includes a .blend file. FBX of each modular element, and texture sets (specular and metallic, but tweaking may be needed regardless).
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