Recently we’ve fallen in love with ‘isometric’ scenes – highly stylised models, projected at a 45 degree angle with (almost) no perspective. ‘Rooms in a cube’ have drawn our attention in particular, like teenage bedrooms with awesome retro objects, a version of your actual living room etc.
Update: Winner: World 1-1 by roguenoodle
2nd place: Cartoon Isometric Room by BlackSpire
3rd place: Japanese penny candy store “dagashiya” by akanei
4th place:: Scientist’s Study by Jellepostma
For this challenge, any type of room will do as long as it stays low poly. Let’s say keep it under 15k triangles – which is not super low but it will at least allow you to add some nice details.
TL:DR; design an isometric, low poly room and publish it on Sketchfab with the #IsometricRoomChallenge tag.
Rules
- Design an isometric, low poly room using your favourite software. Set the camera POV to < 10 degrees for the best effect. Read more about isometric graphics on Wikipedia.
- Stay under 15k polygons.
- Submit only new work, but feel free to submit multiple scenes.
- Once you’ve created your scene, upload it to Sketchfab, tag it #IsometricRoomChallenge.
- Share what you’re planning to create on the challenge thread in the forum!
- Submission deadline is Monday, September 25 (23:59 New York time – EST)
Judges
- Rik van den Biggelaar, NomadKing, Sketchfab Masters.
- Tom, Seori and Bart, Sketchfab Community Team.
Prize
The winner receives a $100 Amazon gift card (or equivalent if you don’t have access to Amazon), and of course we’ll add three months of Sketchfab PRO to your account.
Terms and Conditions
- No purchase necessary.
- By entering this competition, entrants will be deemed to have accepted and agreed to the conditions.
- This is a contest for individuals, no teams.
- No alternative prizes available. The prize draw is not open to Sketchfab employees or their families.
- No ripping of models from anywhere on the Internet, all entries must be original works.
- The judges’ decision are final – in case of dispute, no correspondence will be entered into.
- Winning entries will be documented and may be used for promotional purposes.
- Contestant’s models must be uploaded to Sketchfab and tagged #IsometricRoomChallenge to be considered.
- Winners retain all Intellectual Property as per Sketchfab standard Terms and Conditions.
- Winners and winning entries may be required to take part in any publicity resulting from this competition.
- The winners will be contacted by Friday, September 29.
- Promoter: Sketchfab Inc, 1123 Broadway, Suite 501, New York, NY 10010, USA.
Another nice topic!
If anyone needs inspiration, here’s my humble collection of isometric models on Sketchfab. Hope to add some more to it after this challenge 😀
https://sketchfab.com/essimoon/collections/isometric
This challenge sounds great! 🙂 I’m going to try something nice.
Cool! Glad to have you on board 🙂
Very nice, thanks Simon!
hi nice topic
did we are allowed to use textures (not model) from everywere in the internet ou we need to hand paint them?
Create your own textures please.
I’ve just started learning Blender and have become fascinated with these isometric rooms. Coincidentally, I just the other day decided I would make one of my own to try and challenge myself to learn more. If I’m brave enough, I’ll try and submit it. I do have a question, though – When you say “15,000 polygons”, would that be The same as the faces count in the Blender window?
Does it have to be a square room? I thought of making my room but the floor of my room is a rectangle not a square.
No it doesn’t. It can be rectangular and isometric 🙂
Yes, you can use Blender’s face count.
My work for the #IsoMetricRoomChallengechallenge
https://skfb.ly/6tRuM