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Northampton UK

Connecting Talent with Technology

Furniture for Real-time Visualisation 3D Models

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Collection of furniture props created for general use in Real-time optimised projects, with a focus on balancing realism & poly count.

Designed using PBR workflows targeting 2k & 4K texture sets.

When a prop is to appear repeatedly in large numbers in a PC based VR experience we typically targeting a maximum of 10-15k triangulated polygons per instance.

As such some of the higher polygon count assets in this collection are not suitable for use in VR and in general even the higher polygon count assets are not detailed enough to use as Hero props.