We’re going to model and color a Velociraptor with ZBrush. We’ll start using ZModeller to create the base and then, we’ll sculp the body and limbs using Dynamesh. We’ll be also working with reference images to get an accurate anatomy of the dinosaur. In this course, we’re also going to learn to optimize the model with Projection Master and we’ll be coloring it and exporting UV Maps thanks to UV Master. The last step will be posing the model with the Transpose tool of ZBrush.
If you want to know more about this course visit: https://www.tutpad.com/courses/3d-modeling-create-a-velociraptor
See more amazing courses and tutorials here: https://www.tutpad.com/
and if you want to enjoy this course in Spanish you can also do it in: https://www.tutpad.es/courses/modelado-3d-crea-un-velociraptor
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