This is a lower poly version of the environment I’m using for a game that I’m working on using the Unreal Engine. The whole landscape has been hand sculpted from scratch using Blender. I think I’ve been working on it off and on for about six months now, and it’s finalized enough that I’ll be able to start adding vegetation to it as I get that done.
Anyway, I thought it would be fun to try using SketchFab as kind of a Game Design Document that everyone can see, to show the overall view of the environment and what things will be going where as I have ideas and others have ideas.
You can find out about the game and download it here: http://www.artoflightandmotion.com/the-heart-game. You can also follow the game by going to the news section in the link and subscribe to one of the forums I’ve been posting updates on.
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