Triangles: 53.4k
Vertices: 26.7k
More model informationJust got a tripod, so this model was a test of how far I’m now able to push scan quality/fidelity. Used “Instant Mesh” retopo tool for the lowpoly, with some manual guidance on edge flow, especially around the face. Also first time trying a merged 2-side scan, and doing some light cancellation/ extra scan processing apart from the bake in Substance Designer.
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