Triangles: 3.8k
Vertices: 4k
More model informationSo I tried a bit of low poly modeling. It didn’t exactly turn out low poly but a lot of the polies are because of the inside detail, which I decided to keep rather than remove just to lower the poly count.
Blender for modeling and Substance Painter for texturing.
The concept came from this image: The concept image was created by Sharon Huang for a really good animation that he and 2 other people created, Legend of the Flying Tomato. Please go check out his work and the animation :)
His work: http://www.sharonhuangart.com
The Animation: https://vimeo.com/90549174
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