Triangles: 74.2k
Vertices: 42.8k
More model informationMore screenshots you can check on my ArtStation: Thats work was practice to create a character. I got experience for Marvelous Designer, ZBrush and Marmoset. High poly models was made in ZBrush, hair I made by Hair Tool Addon for Blender(Link: https://goo.gl/5ynjRD ), retopology in Blender, texturing in Substance Painter and final render in Marmoset Toolbag(you can check on my ArtStation).
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