Triangles: 10.3k
Vertices: 6.5k
More model informationThis is my first real character I’ve ever made, I experemented with a new style here, and I think it turned out rather well.
I am interested in how the character does not have a face, yet carries quite some personality in my opinion, and avoids the uncanny valley, just because of the pose. It just goes to show you just how effective good posing is for establishing characters.
The reason why I did not add a face was because I felt it was unneeded, as strange as that may seem, I thought it would add a disproportionate amount of detail to the face compared to the rest of the mesh.
Nov 25th 2017
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