3D ModelNoAI
11.9k
11912 Downloads
50.1k
50068 Views
1.8kLike
Triangles: 261k
Vertices: 138.8k
More model informationHope still remains as long as the Last Stronghold prevails. Handpainted, animated scene made in Blender (in two weeks). It depicts an ancient Chinese gate combined with steampunk vibes and magical floating rocks. This strange theme and its style I delevoped in about a year.
Support my work: https://ko-fi.com/conradjustin
My website: https://conradjustin.art/
my twitter:https://twitter.com/ConradJustinArt
my Artstation:https://www.artstation.com/conradjustin
Free StandardFree Standard
Jul 4th 2021
Now available on
Get it on Fab
60 comments
Это просто Ахуен**
amazing
This is hyper detailed but its all simplified in the end piece, this is literal incredible.. this is exactly how baking is done!
THIS IS AMAZING!!! I HOPE YOU REALLY LOVE WHAT YOU DO BECAUSE I WANT TO SEE MORE OF WHAT YOU MAKE!!!!
This is amazing, but there are errors in the glb and gltf that's not enabling it to be rendered correctly. Can you please verify?
@madigo12 Hi! No. Not as such but I do have a few YT tutorials: youtube.com/@conradjustinart
@ikran.metaverse And I thank you for your kind words!
@forevernakhqin Thank you! I appreciate it
Great work
멋진 작품 감사합니다
Do you have any courses by chance? I'd buy them to learn from you. Great work!
@ConradJustin vou usar seu modelo assim tiver pronto te mando o link do video. muita paz e dareis os respect cred
@blenderupload Hello! The model is under CC Attribution - feel free to use it as long as you credit me - something like "Models from 'The Last Stronghold' made by ConradJustin (link to my sketchfab page) under CC BY" help.sketchfab.com/hc/en-us/articles/201...
can i use it commercially
or i have to ..... ?
You're featured in this week's 'Most Popular on Sketchfab' top 10!
sketchfab.com/Sketchfab/collections/top-...
Thanks for posting such great 3D! Share the collection on social media to get even more eyes on your work.
@ConradJustin Thank you for your help
@sepehrmokhtari hello! These are so called Annotations. You can set them up in the Sketchfab editor. Here is a link to a help center article which explains it well: help.sketchfab.com/hc/en-us/articles/202...
I am new to sketchfab and 3d design. I want to know the method you used to insert descriptions from 1 to 6 in this 3d model. Please help me to use the same description in my work.
@ConradJustin OK thanks. But before I spend any money I would like to be sure, do I download a .zip file that I can extract and import into unity? Or (I don't want to ask you too much) can you also put it in the unity asset store? Not just for me, but for everyone who uses unity and who would like to use your awesome cool templates.
@dammmmmy Sure, Dammy, give it a go. It is hard but possible. Transfer of the models is usually quite tedious and material shaders have to be set up from scratch. BTW I just noticed that the video tutorial I sent you was for an object without animation. Keep that in mind as this scene has some basic bones and animations. Good luck with your project!
@ConradJustin OK thanks. One last question, I saw on your site that there are fabulous maps, for example the Japanese one which is on the UE5 marketplace. Once downloaded, can I also put it on Unity?
@dammmmmy Hi! First of all - download .fbx and put it in Blender so that you can export with more 'unity friendly' settings - tut: youtube.com/watch?v=5UZ-niuRWz8 (most of the settings are default) Then in Unity make sure to create a new prefab where you place the model. In the prefab editor you can select objects individually - for each of them add a 'mesh collider' component - and for each determine the mesh used for the collision (names of the meshes are all 'merged_gate.[number]'). The disappearing model bug doesn't show on the version I am using - 2021.2.15f1
Good luck!
I imported the model on unity and wanted to add the Mesh Collider, the problem is that the Meshes are not in the same position as the objects. Help Also if I put myself in certain angles the model disappears