Triangles: 88.6k
Vertices: 54.1k
More model informationHouse Interior
This is a set I helped create for a mobile game title. I handled the optimization for, and implementation into Unity 3D. The model is entirely self lit using a single light map on it’s secondary UV channel.
Tasks preformed include geometry reduction/optimization, lighting mapping, and custom shader work for Unity 3D. Original model and diffuse maps were created by John Dyer and Skyler Greencorn.
Enjoy!
Model
- Polygons: 88,606
- Vertices: 54,208
Texture Maps
- Diffuse x66 (multiple resolutions) on UV0
- Lightmap x1 (2048x2048) on UV1
Tools Used
- Autodesk Maya
- Autodesk Bonus Tools
- Cinema 4D
- Photoshop
90 comments
<3
if u make it downloadeble im gonna follow
@Edward_driverYT me too
how to download???
Can we buy this model?
Reminds me of Trevor Phillips house
Why can't I download? Was gonna use this for 3D animation
@Auroa- how do you screenshot a 3d model?
it looks like an gta 6 house, and its 100% great.
Hi! there some way to get this model? I would like to use it for educational purposes.
I love this model I used it for a animation I was making I just screen shotted it since it wasn’t downloadable
Can I use this for a webcomic I wanna ask before I buy?
Life is strange???
bro let we download this
Can I put this in the game I'm making? if yes, can you make it downloadable?.
where can i get this ??
This is what I know.
i am making a gmae that needs a model like this can u make it downlodable
Hi! Awesome work. Was your process (after working in the tools you listed) to import into Unity and then to export from Unity and directly into Sketchfab?
@mw1253 how to download this
are you going to make this downloadable?
This is great! I just wish I could download...
This model tells a whole story completely crazy model. :0
This is so seriously cool please put it up for sale I'll totally buy it