This is a modular sci-fi spaceship corridor that I created for a personal UE4 environment. It looks like it could be something from a futuristic spacecraft. It infinitely tiles without issue and perfectly snaps to grid. Keep an eye out for the full environment on my ArtStation profile some time next week.
This particular variant is a worn and dirty variant. Various dirt and grease stains can be found sprawled throughout the corridor. All grunge, dirt, and scratch channels have a random seed which allows for further variant customization and eliminates repeating texture problems.
Everything was modeled and UV’d in 3ds Max, and painted in Substance Designer. All materials are my own hand made creations. The only exception being a bumped steel material that was used for the metal fan covers.
Based on and inspired by Evgeny Kashin’s Sci-Fi corridor on ArtStation:
https://www.artstation.com/artwork/k21Z6
[Model Statistics]
Polys: 32,809
Verts: 19,353
Tris: 32,809
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